New Search function

Published on September 5, 2012

The goal we are driving at is to make the game creation as easy as…

Read More

Online game results – improved feature

Published on May 28, 2012

There is a feature built into Loquiz that shows the game progress in a table…

Read More

What if something happens?

Published on May 12, 2012

What is your biggest fear as an instructor running the game with technological gadgets? Mine…

Read More

Limit Fast Forwards

Published on April 26, 2012

One feature that Loquiz has had is called FFWD – Fast Forward.  It is basically…

Read More

New feature – forced starting field

Published on April 24, 2012

One new feature we just implemented based on feedback from first clients is the ability…

Read More

What is Loquiz really about?

Published on March 5, 2012

One way to understand LOQUIZ  is to think of it as a board game. A…

Read More