In order to move a game from one location (like one city) to another, you can use “Move all pins” functionality. This is handy when game mechanics need pins located a certain distance from each other or positioned in a certain pattern. This means quicker setup of your game product when you get a last minute client request.
(if needed) Start by cloning a game before the next steps. Then open game and go to Locations step and click “Move all pins” button on the map. Click on the pin you want to use as your reference pin. Then click on the map the location you want the new pin to be at and all pins are moved too.
Note that location specific tasks are not moved. If the task has a location attached to them in, then the task can not be moved within a game. This is to avoid accidentally moving tasks that need to be in a specific location.
After moving the game go over the pins and check they are in safe and accessible location.
As always with a new game in new location, test before running the client event.
Good news! Not long ago, we shared some opportunities on how to measure the game area. https://loquiz.com/blog/2019/12/how-to-measure-the-game-area/ But now it...
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