You’re building an outdoor game. Some of the locations are shown on the map while others aren’t: It’s part of the puzzle. Indeed, the players have a few hints on where to find it. For instance: A green park, a church, a horseman statue, a particular lamp post, etc…
How is this possible with Loquiz?

You’ll need to edit two things in the task settings. First of all, create a task with Loquiz.

Then go to the Settings part and change the pin icon into “No Icon”.

Now, in the rules, make sure that the tasks appear at some point in the game. Besides, use the current area color to change the activation zone.

Go back to the task settings and then change the area color to “transparent”.

Now it’s set!

Besides, if you want to change the location, I advise you to change the area color to something visible. Then you can switch it back.
So, look at the Loquiz screen; no task is apparent there… And yet when we walk there, a task opens.

Here are some ideas with this feature:
If you have another idea that you’d like to apply in a Loquiz game, feel free to send me a message or book a meeting with me! I’ll be delighted to convert your idea into a Loquiz game 😊
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