Imagine the following situation:
There is one game,
3 successive chapters,
And there are teams.
But here is the twist: Each team will play a different chapter of the story. The story will turn out differently depending on how the previous team will make choice or succeed in the riddles.
They will metaphorically give the relay baton to each other.
You organize a game with 3 teams playing.
The game story is about an epic tale of a group of knights, They need to go to save the kingdom from the dragon that is on its way to set the citadel on fire.
The story organizes itself as following:
Do you still have questions about it? Feel free to contact me.
Do we need to make 3 separate games for each chapter? Or do we need to make 6 games for each case?
Absolutely not. Only one game will be enough, and I will show you how:
When Team 1 finishes their final task correctly, you can add a task to their list to show a QR code.
The QR code from the task can be screenshotted and then sent by email to team 2.
Team 2 scans their QR code, and so they can resume their game.
As a side note, here is how you can create a QR code. Go to this website, type “chap1success” as on my example.
Then you can insert this QR code as a media.
And finally, here is how it will appear from the player side (minus all the possible customization).
Using this whole logic, basing ourselves on the example of the story of the knight expelling the not-so-evil dragon, here is how the logic will look like from the Loquiz Creator (minus all the other tasks making the game).
Do you get the idea? I agree that it’s a bit abstract. I would accept the fact that my explanation here wouldn’t be enough.
If it’s the case, I offer you 3 solutions:
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