BlogFeatures

The new functionality of finish flag

Now you can build better game flows with our latest adjustment on the platform. Finish activates in the game when the players complete all tasks or when the game time is up. That enables the teams to complete the task with the finish assignment earlier than at the end of the game.

How it worked before – one of the tasks acted like a finish and was not openable before players completed all tasks.

Now, while playing the game, the teams see all tasks without any finish flag and can easily answer all tasks in random order. When players have completed all tasks (and at the same time all pins have disappeared from the map), the finish flag pops up and makes game finishing possible. An example:

The view of a game for the players after starting the game.
The view for the answers after they have completed all tasks.

How it works in PRO

You can see both icons, the task pin and the finish flag, at the same task and on top of each other. It helps you visually follow, which of the pins is precisely the task that turns to finish and where the finish flag will emerge.

This merged pin (task pin + finish flag pin) is visible only in PRO and facilitates an understanding for the game creator of where the finish pin will appear after players complete all tasks.

If you still prefer to have a finish flag on the map from the beginning of the game (in Rogain) or at some point in the middle of the game (in Scavenger), you can attach the finish flag pin icon for the finish-based task while defining your task configurations.


Related stories

Upcoming Webinar: Introducing the New GAMBIT Game by Christiansen Consulting!
12 July 2024

Are you looking for the perfect team-building activity? Look no further! We’re excited to introduce GAMBIT, a new team-building game...

7 ways to generate Profit from your Loquiz games
28 June 2024

Playing games is fun, but creating games is even better. What if you generate a profit from your own game...

5 reasons why you should spend time Testing your Scavenger Hunt
20 June 2024

I might surprise you with the following statement, but I consider that testing is even more important than development. Look...

Start free trial to bring your ideas to life

Sign up and create games, tours, team events and educational content that captures peoples' attention
Start from the scratch or use templates to kickstart!

Start for free