To show that demonstration cases are not just theoretical possibilities, here is an occasion from today – Loquiz on a bus drive.
Easy. You make up teams that can easily communicate with each other – like a row of seats in a bus could be one team. Every team gets a device and everybody starts from the field number one (make sure to mark that when making the game).
When the bus is moving questions pop up in the correct places. To account for the movement of the bus, make the radius of each location really big – like 200 metres. In this way when the question is about their surroundings,the question pops up early enough so that people have time to react.
The easiest option is to create the strategy so that every answer takes the player forward one step.
A correct answer takes players to the next question but so does an incorrect answer. So at the end of the game it is counting the correct answers. So it is really a quiz.
This is one way we have recently done.
We’ve hosted a webinar about using AR (Augmented Reality) with Loquiz. Our guest, Bram van Vugt, Fectar’s content director, provided...
We have previously written about the difference of games and game templates and why you should create templates. In this...
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