If you need to distribute individual tickets for your game, but do not want to use Loquiz ticketing API, then batch created single-use passwords will allow you to distribute individual tickets to the participants. Creating single use passwords Go to Game edit > Gonfiguration > Batch codes. There enter a number of unique passwords you […]
In Loquiz it is possible to use a start field in several outdoor game types (Scavenger and Strategy). Marking start field(s) is optional and it is done in different screens, depending on the game type.
In Loquiz iBeacons can be used as task activators, meaning that they open tasks once the mobile device is in the range of Bluetooth beacon. Beacons are additional activators – all the regular activators (GPS, QR-codes) still work, but beacons can be used in addition to those. Beacon implementation is in Beta. Please test before […]
Chat functionality allows teams to share text messages with other teams (default) within an event. This helps to keep up the team spirit and help each other out. It is also possible to send message to game instructor and vice versa, so instructor can send important information during the game using Chat.
In Loquiz QR and barcodes (EAN-13) work as task activators, which means that they open the tasks once the player points the built-in code reader at the QR or EAN-13 code. QR and EAN-13 codes are additional activators – all the regular activators (GPS, iBeacons) still work, but these codes can be used in addition to […]
Loquiz allows users to add picture overlay onto the map in outdoor games. This picture can be a detailed map, drawing, tourist map, photo, sketch, icons etc. Read more to find out how to add and modify picture overlay.
In this tutorial you can find out how to create a Scavenger game where each team has its own preset route to follow.
With Scavenger game type you can create a game that is simple and freeflow (meaning that all tasks are free to visit), but with starting field you can make teams follow different routes. Each team is assigned a personal starting point, and rest of the locations will become visible only after you have visited the […]
This tutorial explains how to create a Scavenger game in Loquiz where teams start each from the different starting field and then continue in a circle. Next task only appears on a map when the previous is answered. When all the tasks are answered FINISH pin will appear. You might want to use this case […]