If you need to distribute individual tickets for your game, but do not want to use Loquiz ticketing API, then batch created single-use passwords will allow you to distribute individual tickets to the participants.
Creating single use passwords
Go to Game edit > Gonfiguration > Batch codes. There enter a number of unique passwords you want to create for the event. List of 5-letter passwords will appear. Copy and paste the list into any program you need to distribute or print them.
The player can start an event using the Event Username (this you can set yourself in event basic settings) and Batch Password combo. Every password can only be used once to register a team and will not be usable after that. The team started with Single Use Password can still be normally resumed on another device (by using “Or resume with existing team”).
If there is a team registered with Single Use Password then this password will be crossed out in the list and the registered team and date of the usage is shown. Players that use single use passwords for starting an event do not appear in the games general results table.
You can access the individual results by adding the batch password (:passw) to the results URL like below:
This will show the specific tickets result.
Alternatively create a custom leaderbord using Results API.
Adding Single Use Passwords
You can add Single Use Passwords to the list by typing in a number which you want to be added and then push Create (up to 1000 Single Use Passwords can be created at once). Existing passwords will be intact.
- We deduct the team credit from your account when the player answers the sixth task. So registering a team and starting a game does not mean that you will spend team credit from your account. If for any reason the game does not work for the player then this will probably come out before answering 6 tasks.
- The event can still be started with Regular Username and Password combination as well.
- Chat among players will not work with single use passwords as every player is within their own scope. If you want to use ticketing and chat in combination then please use ticketing API.