Here are some typical examples for intermediate users.
Category: 4. Creating Games
NB! We officially support up to 100 tasks in a game if using map but you are probably fine with up to 200 as well. If you add more than 100, please test that all devices used can handle the game size.
Advanced examples
Nesting WHEN- THEN statements It helps to think about separate WHEN-THEN logic blocks as having OR operator between them. If any of the separate condition blocks becomes TRUE then the action within WHEN-THEN STATEMENT is executed. In the sample above the TASK 2 is shown when the team is on TRACK 1 OR when they […]
Basic examples
Below are some basic examples for Creator logic.
Move all pins
In order to transpose or move a location specific game from one location (like on city) to another you can use “Move all pins” functionality. If needed clone a game before the following steps. Then open Game editor, go to Locations step and click “Move all pins” button on the map. Select the pin you […]
Single use passwords (batch codes)
If you need to distribute individual tickets for your game, but do not want to use Loquiz ticketing API, then batch created single-use passwords will allow you to distribute individual tickets to the participants. Creating single use passwords Go to Game edit > Gonfiguration > Batch codes. There enter a number of unique passwords you […]
Using start fields
In Loquiz it is possible to use a start field in several outdoor game types (Scavenger and Strategy). Marking start field(s) is optional and it is done in different screens, depending on the game type.
iBeacons
In Loquiz iBeacons can be used as task activators, meaning that they open tasks once the mobile device is in the range of Bluetooth beacon. Beacons are additional activators – all the regular activators (GPS, QR-codes) still work, but beacons can be used in addition to those. Beacon implementation is in Beta. Please test before […]
Chat
Chat functionality allows teams to share text messages with other teams (default) within an event. This helps to keep up the team spirit and help each other out. It is also possible to send message to game instructor and vice versa, so instructor can send important information during the game using Chat.
Activating tasks with QR or barcodes
In Loquiz QR and barcodes (EAN-13) work as task activators, which means that they open the tasks once the player points the built-in code reader at the QR or EAN-13 code. QR and EAN-13 codes are additional activators – all the regular activators (GPS, iBeacons) still work, but these codes can be used in addition to […]
Adding picture overlay onto map
Loquiz allows users to add picture overlay onto the map in outdoor games. This picture can be a detailed map, drawing, tourist map, photo, sketch, icons etc. Read more to find out how to add and modify picture overlay.