Features

New feature – forced starting field

One new feature we just implemented based on feedback from first clients is the ability to force a starting field.

Until now the game was starting with the throw of dice. It is an element of luck and gets your teams distributed so everybody is not following the same route.

 

However, should you have a wish to build a game where all the teams really have the same starting point you can skip the dice and just tell where the game should start.  Obviously it should then usually start from the field number 1. But… Having the possibility force start on any field gives the game designer much more options to design different strategies.

force-start-snakesandladders

Imagine the game that is mainly about answering wrong for example   🙂

Or a game where you could choose between strategies based on mainly answering wrong or mainly answering correct to questions.

We are excited about the  grazy games  this small detail allows designers to create

Related stories

How to create icons for your Loquiz game using ChatGPT
30 July 2026

When you create a Loquiz game, you can make it more visually appealing with custom pins. Add pins related to...

How to Create Fun, Highly Customised Birthday Games
24 July 2026

I bet your birthday is less than a year away. If it is not, then happy birthday! Unless, of course,...

5 tips to make your Loquiz logic simpler and clearer
16 July 2026

When we create a game and we’re confident with the Creator tool, we have a lot of game ideas. Some...

Start free trial to bring your ideas to life

Sign up and create games, tours, team events and educational content that captures peoples' attention
Start from the scratch or use templates to kickstart!

Start for free