BlogGame ideas

Gather stuff

In Loquiz scavenger game type it would be easy to build a game where you have an EMPTY map at the beginning of the game. 

You need to go to locations to bring stuff to a map (for example, using a printed legend or bits of info through chat functionality to find right spots or visiting locations marked on the image of the map overlay).

For example, the simplest way it would work is that you have  8 locations with 10m radius with hidden pins and invisible radii. So the map appears empty but it actually has 8 active locations.

Each of these invisible locations will bring a location onto the  map that has an invisible radius and a special pin (lets say a letter or a pictogram) and the  radius of 0 m (so it cannot be activated – it just stays there).

If each single appearing pin is a letter, then you could make it so that a word or sentence appears onto the map slowly as you visit the locations. That is the solution to finish the game. 

Related stories

How to (quickly) create icons for your outdoor game using AI
19 December 2024

When creating an outdoor game (such as a scavenger hunt) or a tour, you’ll need to add pins for each...

20 math riddles (with answers) to challenge your minds
18 December 2024

If you’re a fan of mathematics, solving riddles can be a lot of fun. These types of riddles might not...

“Open task on click”: Change it for every task individually
4 December 2024

When creating a Loquiz game with a playground and/or a map, you previously had to choose whether all tasks would...

Start free trial to bring your ideas to life

Sign up and create games, tours, team events and educational content that captures peoples' attention
Start from the scratch or use templates to kickstart!

Start for free