Playgrounds allow the game creators to create multiple screens with photo background and dynamically show icons on the background. In a device each playground can be accessed by clicking on the button on game screen. Playground can be zoomed together with pins. Clicking a pin will open a task.
Check out the video below to get an short intro into creating playgrounds.
How to start?
In the game can have 5 different active Playgrounds (new!). Each playground can be accessed by clicking on the button of the Configuration screen.
Right side from menu find Playground(s). Activate playground(s) and/or different parameter’s for playground:
Name: this is the name of playground, visible for players during the game;
Background color: display in situations where the playground does not cover the entire screen of the device;
Additional settings: for each Playground can set up different settings (new feature)!
⦁ Display task order on pin – Mark to show task order pins on the map.
⦁ Display task score on pin – Mark to show how much points specific tasks’ give.
⦁ Display nothing on pin – Mark this and nothing is shown above the pin, only pins appear for the player on the map.
⦁ Display task short intro under pin – Tick this additionally to make tasks’ short intros appear on the map below the pins. Works in combination with showing task order, score or nothing above the pin.
⦁ Allow open tasks on playground – This will allow player to open a task by clicking on a map without going there.
⦁ Allow zoom – in default zoom is allowed (together with pins) and user can disallow it for every playground from Configuration tab.
Also, you can zoom pins in/out separately. Around a pin icon there is bounding box. Hold that and drag a pin to the size you like. Look at short tutorial how to scale icon size on Playground:
Additional information how to customize pins on the map read more here.