To getting started with Loquiz your first step is to create a 14 days valid free Trial account HERE. After you fulfill a registration form and leave your contacts we will send you an e-mail to confirm you account. PLEASE NOTE: if you decide to continue with Loquiz after Trial expiration then you can prolong […]
Create games online and play on mobile/tablet devices.
Loquiz getting started video:
Game templates are the base for quickly creating new games. You have three options: Create something based on your own template you have created Create a game based on a ready made template (Free templates, Paid templates) Create something based on special tools (there are special tools available for simple games) Create your own templates […]
Here you can find basic topics of Loquiz game creation and their short introductions: User and account management Content creation – tasks Creating games Use public content to create games Playing games Online results User and account management Invite users to your account. Assign user different rights (owner, admin, full, limited, deactivated). Participate in several accounts. Invite collaborators: […]
Loquiz is built to make better games with less work. There is one very important concept that you need to understand before creating Loquiz games. Tasks live outside of the games.
In the app login view, there is an player option of launching the games with a QR code. The QR code scanner is built-in and doesn’t require an external app for scanning. Starting games with QR code If Loquiz app is installed (Android and iOS download options), then games can be started using QR reader. […]
Outdoor games are inherently associated with hazards. Make your games as safe as possible.
Logic Logic blocks allow to combine condition and action blocks for the game rules. Basic building block that allows to do actions (THEN) when condition becomes true (WHEN). AND & OR operator allows to combine multiple conditions. Can not be used on actions. Reverses the claim. For exampleNOT FINISHED TASK # means task not finished. […]