We redesigned the interface of our platform in order to make it easier to search and find your games, see the Credits you have used and the Results page on each game. Here are the filters you can use: In Type section, you can search by template. In Title you can just type the name […]
To getting started with Loquiz your first step is to create a 14 days valid free Trial account HERE. After you fulfill a registration form and leave your contacts we will send you an e-mail to confirm you account. PLEASE NOTE: if you decide to continue with Loquiz after Trial expiration then you can prolong […]
Create games online and play on mobile/tablet devices.
Loquiz getting started video:
Game templates are the base for quickly creating new games. You have three options: Create something based on your own template you have created Create a game based on a ready made template (Free templates, Paid templates) Create something based on special tools (there are special tools available for simple games) Create your own templates […]
Here you can find basic topics of Loquiz game creation and their short introductions: User and account management Content creation – tasks Creating games Use public content to create games Playing games Online results User and account management Invite users to your account. Assign user different rights (owner, admin, full, limited, deactivated). Participate in several accounts. Invite collaborators: […]
Loquiz is built to make better games with less work. There is one very important concept that you need to understand before creating Loquiz games. Tasks live outside of the games.
Outdoor games are inherently associated with hazards. Make your games as safe as possible.
Logic blocks Logic blocks allow to combine condition and action blocks for the game rules. WHEN-THEN BLOCKBasic building block that allows to do actions (THEN) when condition becomes true (WHEN). When-then blocks can be nested to easily create AND logic constructs AND & OR BLOCKLogic operator that allows to combine multiple conditions. Can be one […]