Game logic: Teams are solving or navigating by clues to access the tasks
Specialty: Enables you to build “solve a mission”-type games where some clues are dependent on previously solved tasks. Clues can be type-in answers or can be activated with GPS and/or QR-code (if location-specific)
Screen view for teams: list of clues
Location: in- and outdoor
Map & GPS: only when location-specific tasks are included
Need for data/ WiFi: only to open the game, to open the tasks with media and to upload the results
Teams are solving or navigating by clues to access the tasks and solve the missions.
Play a challenging outdoor game — go hunt misfits! Embark on a quest to find and solve as many misfits as possible! Number of players: From 8 to 84 (from
Celebrate Halloween with Trick or Treat! Every team gets a candy QR code. They need to “Trick or Treat” each other by scanning everyone’s candy. Once they get enough candies,
Find the treasure! Offer a treasure hunt to your players. Make them embark on an outdoor treasure hunt that challenges their puzzle-solving abilities. Guided by their smartphone, they’ll navigate through
Creator is a block based drag&drop interface for creating rules for your games.
It is the most flexible way of creating unique game mechanics.