Loquiz is built so that you can use and reuse your questions to build different games for different locations and different occasions. We are constantly bringing new game types on board so you can utilize your existing content. Currently Loquiz has 5 game types that allow you to build adventures with very different mechanics.

Brief overview of game types will follow.


Quiz Cluegame Rogain Strategy Scavenger
Where ? Indoors  Indroos/Outdoors  Outdoors Outdoors Outdoors/Indoors
Group size playing at the same time? Unlimited Depending on the game setup
Small to unlimited.
From medium
to large groups
From small to
medium groups
From small to very
large groups depeding
on the game setup

Want to know how the  questions behave in different game types? Click here!











Quiz is what the name says – quiz. It takes seconds to put one together and it is very simple to play. But it is no adventure game and is intended for indoor mainly.

Clue game enables you to build games that are based on list of questions. You can build in- and outdoor games although map is not shown to players. Players can open questions by choosing from a list, entering keycode or going to the specific location. Players can decide in what sequence to open the questions.

Rogain game type in Loquiz allows you to easily create Rogaine type of games on mobile. Placing different value checkpoints to different locations.  Extra in Loquiz is that you can make it more interesting by awarding points only if player answers correctly.

Strategy game is the original Loquiz. The idea is to get to from start to finish with as few steps as possible.  You can think of Strategy game as a life size board game.  Just like in Snakes & Ladders there are shortcuts (ladders) that take you forward and fallbacks (snakes) that take you back. In Loquiz game it is not about luck but about planning and wisdom.

With scavenger game type you can build very flexible games. The basic idea of scavenger game type is that you can make the locations appear on the map according to specific rules.

Players get questions in specific order starting from one. Next question opens after previous is answered. Game ends when time is up or all the questions are answered.

Players see list of questions. They can freely choose the question to open. Once question is answered it disappears from the list.  There can be three types of questions:

  1. Envelope – question opens by clicking on it.
  2. Key – when clicked dialogue pops open that asks for keycode. In case correct keycode is entered question opens. If keycode is not correct player can try again.
  3. Map pin -this is shown when location specific question is in the game. Question opens outdoors in specific place.

Players see all the locations on the map and the value of every one of them. The goal is to gather as many points as possible within the time limit. Going for several low score locations or trying to get high score locations right are different options. When time runs out all the locations disappear from the map and users are directed to finish.

All locations are visible on the map. But only one question can be opened (red pin).

Following field will be determined by the „correctness” of the last answers.

Player will see where all the locations are and also where each answer (correct and incorrect) will take them. They just do not know what the content of the questions are. So it is possible to plan for the shortest route to the finish.

Players see some of the locations at the start of the game (according to the game creator plans anywhere from one to all locations). Scavenger game type can be set up so that each team sees only one location and every team see different location. Question pops up when player is at the correct place.  Other locations will appear on the map according to timer (minutes from the game start) or according to the rules after answering certain questions.