Object Finder is not the task activation option, but is an answer type. Object Finder requires scanning the object that you have selected in the list of objects at Loquiz Creator. That means the task will be successfully completed when the object is scanned.
The object finder is based on AI, so by Loquiz, the objects have been added to the list after multiple test sessions and finetunes.
Object finder acts like photo task and player is able to SKIP the task which marks the outcome incorrect. Also it is good idea to consider adding the “Allow to close and return later” feature to the task in case the answer can not be found there.
The choice of objects
The list of objects includes common in- and outdoor objects such as a person, bicycle, car, motorcycle, airplane, bus, train, truck, boat, traffic light, fire hydrant, stop sign, parking meter, bench, bird, cat, dog, horse, sheep, cow, elephant, bear, zebra, giraffe, backpack, umbrella, handbag, tie, suitcase, frisbee, skis, snowboard, sports ball, kite, baseball bat, baseball glove, skateboard, surfboard, tennis racket, bottle, wine glass, cup, fork, knife, spoon, bowl, banana, apple, sandwich, orange, broccoli, carrot, hot dog, pizza, donut, cake, chair, couch, potted plant, bed, dining table, toilet, tv, laptop, mouse, remote, keyboard, cell phone, microwave, oven, sink, refrigerator, book, clock, vase, scissors, teddy bear and toothbrush.
How to apply the Object Finder in your game
The feature is located: New task > Answer type as Object Finder > Select an object.