Hint is a piece of advice that provides players an extra guidance to answer the task. If hint is present then icon is shown when task is open, if hint is not present then icon is not shown. Usage of hints is counted in a game (usage is visible in online results page) and you […]
Category: 3. Creating Tasks
In Loquiz you can use different type of tasks to create game content. We have 10 type of tasks with rich task attributes:
-
- multiple choice (several options, possible to choose one);
- multiple answers (several options, possible to choose many);
- text (possible to define many correct options);
- number;
- photo (answer is photo that players take);
- augmented photo (answer is photo players take which is merged together with additional image)
- video (answer is a video that players shoot);
- no answer (answer is not expected, always correct)
- activity station (for team building tasks with instructor)
- superpower (players acquire a quality which affects their gameplay, there are 2 types of superpower: Multiply score and The bomb)
Rich task attributes:
-
- media (add image, webpage, YouTube video);
- timers;
- score (also score based on answer time) ;
- location:
- general tasks (location set inside the game, can have different location in different games);
- location specific tasks (same location in different games);
- clues and hints:
- short intro (shown above location pins on the map);
- task intro (clue which is visible on the maps and when task is opened);
- hint (can be used when task is open, a piece of advice);
- after answer comment – separate for correct/incorrect answer, displayed after the answer is submitted.
- Close the task and return to the task with timer activation
- Keep until answered correctly with timer activation
- tags (for filtering purposes);
- languages (for filtering purposes);
- instructor notes (for additional insight for instructors);
- marking task to be survey (then all the answers are considered correct; only for multiple choice, multiple answer, text and number task types);
- colored pins and radiuses (pins colors and images are fully customizable)
- your own pin images
- different map styles and customizable map
- Find and search functionality:
- search over task text;
- filter by task language, creator name, task type, tags, pin icons and location;
- order by score, task text, modified date and creator names;
- batch edit tasks’ attributes
Task tag
You can tag a task or/and a game. Task tagging: Tags are for filtering and manage purposes only. Tags will help you to find relevant task/game later. You can add several tags to one task/game, for example: location or object names or game topic. They are not shown to the players. Game tagging: Note! There is an […]
Playground background color
Add suitable background color if your playground is not enough large that covers entire screen of the device. You can use also other additional settings for playground:⦁ Display task order on pin – Mark to show task order pins on the map. ⦁ Display task score on pin – Mark to show how much points […]
Game comments
Game comments are for game creator to mark down what the game was about. Comments are not shown to the player. Comments are visible at the results page Game info tab.
Correct answer after user answers incorrectly
Show correct answer after user answered incorrectly – displays the correct answer when the answer was incorrect. Additionally you can show to customers: Show if the answer was correct or incorrect – this is default setting. Shows if the answer was correct or incorrect after the task is answered. Don’t show correct answer after user answered […]
Show after-answer comment if available
After answer comments are often used for giving extra insight into the task, adding some cool knowledge to players. Reply if the answer is correct/incorrect, is shown automatically by default, so you do not have to specify correct answer in after answer comments. After answer comments are shown after the answer on the separate dialogue. […]
Show if the answer was correct or incorrect
This is default setting – shows if the answer was correct or incorrect after the task is answered. Additionally you can show to customers: Show correct answer after user answered incorrectly – displays the correct answer when the answer was incorrect. Don’t show if the answer was correct or incorrect – Here you can override this option […]
Limit hints
Limit hints (when available) – if chosen, then it is possible to limit the amount of hints that players can use within a game. Just insert a number. Hints do not need the internet connection to work.
Incorrect answers’ points
Control the scoring in case user answers incorrectly. Incorrect answers give 0 points (default) – players will not lose any points if they answer incorrectly. Incorrect answers give negative points – if players answer incorrectly, they will lose points. Negative points equal the set task score (points that task would give, when answered correctly). It is also […]
Points
Task points are used for scoring in Quiz, Clue, Rogain, Match and Scavenger game types. Scoring is ignored in Strategy games (instead penalty points are used). To change task’s points, go to the “Task” tab while creating/editing your task. The default score value is 1 but you can set tasks to give 0 points or […]