Definition: Refers to all tasks that contain a specific tag (label).

How it works:

  1. Tasks must be tagged in task settings (e.g., “puzzle”, “navigation”, “bonus”)
  2. Logic block references all tasks with that tag
  3. Automatically includes/excludes tasks as their tags change

When to use:

  • Grouping tasks by type without hardcoding ranges
  • Creating flexible, modular game logic
  • Allowing task reorganization without breaking logic

Example:
Tag: “bonus”
Action: Show on Map (Tasks with tag “bonus”)
Result: All tasks tagged “bonus” appear on map (automatically updates if you tag new tasks)

Notes:

  • Requires tasks to be tagged first
  • Dynamic (automatically adapts when tags change)
  • Powerful for scalable game design
  • Most flexible reference method

Common mistakes:

  • Forgetting to apply tags to tasks
  • Mistyping tag names (tag matching is typically case-sensitive)
  • Using tag references when tags aren’t configured
Tagged: