Definition: Refers to all tasks that contain a specific tag (label).
How it works:
- Tasks must be tagged in task settings (e.g., “puzzle”, “navigation”, “bonus”)
- Logic block references all tasks with that tag
- Automatically includes/excludes tasks as their tags change
When to use:
- Grouping tasks by type without hardcoding ranges
- Creating flexible, modular game logic
- Allowing task reorganization without breaking logic
Example:
Tag: “bonus”
Action: Show on Map (Tasks with tag “bonus”)
Result: All tasks tagged “bonus” appear on map (automatically updates if you tag new tasks)
Notes:
- Requires tasks to be tagged first
- Dynamic (automatically adapts when tags change)
- Powerful for scalable game design
- Most flexible reference method
Common mistakes:
- Forgetting to apply tags to tasks
- Mistyping tag names (tag matching is typically case-sensitive)
- Using tag references when tags aren’t configured