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<oembed><version>1.0</version><provider_name>Loquiz</provider_name><provider_url>https://loquiz.com</provider_url><author_name>Hedi Kr&#xF6;nstr&#xF6;m</author_name><author_url>https://loquiz.com/author/hedikronstrom/</author_url><title>The new functionality of finish flag - Loquiz</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content"&gt;&lt;a href="https://loquiz.com/2020/02/05/the-new-functionality-of-finish-flag/"&gt;The new functionality of finish flag&lt;/a&gt;&lt;/blockquote&gt;
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&lt;/script&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://loquiz.com/2020/02/05/the-new-functionality-of-finish-flag/embed/" width="600" height="338" title="&#x201C;The new functionality of finish flag&#x201D; &#x2014; Loquiz" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;</html><thumbnail_url>https://loquiz.com/wpmainpage/wp-content/uploads/2020/02/Untitled-3.png</thumbnail_url><thumbnail_width>1500</thumbnail_width><thumbnail_height>1150</thumbnail_height><description>Now you can build better game flows with our latest adjustment on the platform. Finish activates in the game when the players complete all tasks or when the game time is up. That enables the teams to complete the task with the finish assignment earlier than at the end of the game.</description></oembed>
