{"id":216,"date":"2021-06-02T12:38:37","date_gmt":"2021-06-02T09:38:37","guid":{"rendered":"http:\/\/loquiz.com\/support\/?p=216"},"modified":"2021-06-17T11:09:53","modified_gmt":"2021-06-17T08:09:53","slug":"safety-in-games","status":"publish","type":"post","link":"https:\/\/loquiz.com\/support\/safety-in-games\/","title":{"rendered":"Safety in games"},"content":{"rendered":"<p>Outdoor games are inherently associated with hazards. Make\u00a0your games as safe as possible.<!--more--><\/p>\n<h2>Think about safety when preparing the game<\/h2>\n<h4>Landscape<\/h4>\n<p>When creating the game, pay attention where you mark locations. Pay attention if there are busy streets, rivers, lakes, railways, cliffs, huge stairs <em>etc<\/em> on the landscape. Is it possible to mark locations so that players naturally face these obstacles in the safest way? (Like logically crossing the river over the bridge, instead of having to swim through it). Think through, maybe you should avoid some areas? Are there private properties that should be avoided.<\/p>\n<h4>Technology<\/h4>\n<p>GPS is accurate to about 10 meters (sometimes more, sometimes less). Accuracy is worse when there are tall buildings and trees nearby. Mark locations on the map and set pin radius in this way, that players are safe and do not have to put themselves in dangerous situations to activate a task. Like climbing on a tall wall, stepping onto a busy street or jumping into the water.<\/p>\n<h4>Players<\/h4>\n<p>Match the game to players&#8217; abilities. Your contact person might have different ideas about fun than the rest of the team, so do not go into extremes because somebody insists on it. It is a good idea to ask him or her to discuss it with participants and crank up the difficulty if everybody is into it.<\/p>\n<div class=\"st-alert st-alert-info \">Game type can make a big difference. For example <a href=\"https:\/\/loquiz.com\/support\/creating-games\/game-types\/rogain\/\">Rogain<\/a>\u00a0and <a href=\"https:\/\/loquiz.com\/support\/creating-games\/game-types\/match\/\">Match<\/a> game types allow teams to choose their own path and easily skip locations.\u00a0In <a href=\"https:\/\/loquiz.com\/support\/creating-games\/game-types\/scavenger\/\">scavenger\u00a0<\/a>you can design it both ways &#8211; from easy to impossible. <\/div>\n<h4>Weather<\/h4>\n<p>Weather plays an important role in participants satisfaction. You know your weather, so plan accordingly and inform people beforehand so they come prepared.<\/p>\n<h4>Local regulations<\/h4>\n<p>Depending on your event size and location where you plan to organize it, you might need to apply for local permissions, especially when it is organized in some natural surrounding. Check your local regulations beforehand.<\/p>\n<p style=\"text-align: left;\"><div class=\"st-alert st-alert- \"><strong>TEST!!!<br \/>\n<\/strong>Test your games so you can eliminate safety issues.<br \/>\nIn Loquiz, you can test games an unlimited number of times by <a href=\"https:\/\/loquiz.com\/support\/5-running-games\/starting-games\/\">starting them in &#8220;test&#8221; mode.<\/a><\/div><\/p>\n<h2>Talk about safety when briefing the game<\/h2>\n<p>After good preparation there could still be some hazards present. In every event, cover\u00a0the hazards and safety issues with players:<\/p>\n<ul>\n<li>Add a SAFETY chapter in the welcome\/info text of a game with contact number of game instructor<\/li>\n<li>Discuss\u00a0SAFETY when briefing players orally and cover the most important points<\/li>\n<li>Send preliminary info by email so players\u00a0know what to expect and come prepared (especially true about weather and being outdoors).<\/li>\n<\/ul>\n<h4>Important info to cover<\/h4>\n<ul>\n<li>Where the game takes place and who to contact in an emergency.<\/li>\n<li>Acting in a safe way and\u00a0being aware of\u00a0what is happening around you (traffic, landscape <em>etc.).<\/em><\/li>\n<li>GPS is not exact, so do not blindly chase the points on a map. When GPS tells you to jump into the water, climb to the roof of the building or step in the middle of the busy street, do not do it.<\/li>\n<li>It is ok to skip locations for safety (and how to do that).<\/li>\n<\/ul>\n<h4>Risks to remind participants about<\/h4>\n<p><strong>1. Traffic and moving on open roads<\/strong><br \/>\nRoads are usually\u00a0open for traffic so players should pay attention to the traffic and obey the rules.<\/p>\n<p><strong>2. Landscape features that pose threats.<\/strong><br \/>\nThese include ponds, lakes, cliffs, stones etc. that might pose threats to players. Point out specific things.<\/p>\n<p><strong>3. Other potential risks<\/strong><br \/>\nAnimals, closed areas, other people, rain, cold, heat, angry neighbors etc.<\/p>\n<h2>Act safely when playing<\/h2>\n<p>Players are responsible for their own actions and safety. Make sure everybody understood that they should act safely.<\/p>\n<div class=\"st-alert st-alert-danger \">Loquiz is not displaying any built-in safety messages to players. Use info text, briefing and your own processes to inform players about safety aspects.<\/div>\n<p>In case you need explicit consent from the players, use separate process for collecting the consent.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Outdoor games are inherently associated with hazards. Make\u00a0your games as safe as possible.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[6],"tags":[31,34,33,29,32,30],"class_list":["post-216","post","type-post","status-publish","format-standard","hentry","category-1-loquiz-basics","tag-briefing","tag-danger","tag-hazards","tag-safety","tag-test","tag-weather"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Safety in games - Loquiz knowledgebase<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/loquiz.com\/support\/safety-in-games\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Safety in games - Loquiz knowledgebase\" \/>\n<meta property=\"og:description\" content=\"Outdoor games are inherently associated with hazards. 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