Nesting WHEN- THEN statements It helps to think about separate WHEN-THEN logic blocks as having OR operator between them. If any of the separate condition blocks becomes TRUE then the action within WHEN-THEN STATEMENT is executed. In the sample above the TASK 2 is shown when the team is on TRACK 1 OR when they […]
Here are some typical examples for intermediate users.
Here are some of the frequently asked questions about Loquiz Creator PRO.
Below are some basic examples for creator PRO logic.
There are some overall principles that are worth understanding to successfully build games with Creator PRO.
Logic Logic blocks allow to combine condition and action blocks for the game rules. Basic building block that allows to do actions (THEN) when condition becomes true (WHEN). AND & OR operator allows to combine multiple conditions. Can not be used on actions. Reverses the claim. For exampleNOT FINISHED TASK # means task not finished. […]