For a playable game good satellite reception is needed. Newest devices use Glonass (Russian) and Navstar (American, also known as GPS) together.
Usually the reception is quite good and the accuracy has been improving over the years, but occasionally you might encounter situation when devices have trouble locking onto satellites.
Mainly for two reasons:
- lack of visible satellites
- not able to connect to the satellites duo to obstacles
There are three ways how devices locate themselves outdoors
- Cell network – accuracy around 1000 m
- Wifi network – accuracy around 100 m
- GPS – accuracy around 10 m
Device will use the best that is available and so will Loquiz.
Checking the reception
There is very little you can do about better reception but you can check if the problem is with reception.
Great free app to do that on Android is GPS Essentials.
Go to Google Store and search for GPS essentials.
Then start it on your device.
You can see overview of all the satellites that are there.
All the satellites that device has a connection to in blue (in screenshot there are no active connections)
and all the satellites it is using for fix in green (no position in the screenshot)
But you can do more. Clicking on a Dashboard takes you to empty Dashboard screen. You have to add couple of attributes there.
Location provider tells you if it is GPS, Wifi or Cellular network.
Number of satellites tells you how many satellites are visible and used.
Accuracy – this is the estimated accuracy in meters.
So in the screenshot things are not really very favourable.
What can you do to improve the location accuracy?
Move outdoors (GPS does not work indoors), move to open area (GPS works poorly on narrow streets). Use bigger radiuses in your game, locate points in open areas will help in general.
In rare occasions where satellite connection is systematically weak (not just because of obstacles) it will usually improve during over time.
If you want to go really deep check the GPS.GOV page.