New feature – forced starting field

April 24, 2012 - 1 minute read

One new feature we just implemented based on feedback from first clients is the ability to force a starting field.

Until now the game was starting with the throw of dice. It is an element of luck and gets your teams distributed so everybody is not following the same route.

 

However, should you have a wish to build a game where all the teams really have the same starting point you can skip the dice and just tell where the game should start.  Obviously it should then usually start from the field number 1. But… Having the possibility force start on any field gives the game designer much more options to design different strategies.

force-start-snakesandladders

Imagine the game that is mainly about answering wrong for example   🙂

Or a game where you could choose between strategies based on mainly answering wrong or mainly answering correct to questions.

We are excited about the  grazy games  this small detail allows designers to create

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